Ammo Appalate

Ammo Appalate

Max level 8

Aims at an enemy in the faced direction. Stockpiles projectiles when enemies are out of range.

Projectile Speed increases Penetration.

GunastropheGunastrophewith Bracer
Numbers
Level-up bonuses
  1. Pierce +3, Area +10%
  2. Amount +1, Might +10%
  3. Amount +1, Might +10%
  4. Pierce +3, Area +10%
  5. Amount +1, Might +10%
  6. Might +30%
  7. Amount +2
Arma Dio

Arma Dio

Max level 1

Allows you to choose an extra passive weapon.

Appearance in level up options affected by Luck.

Numbers
Axe

Axe

Max level 8

High damage, high Area scaling.

Ignores: Duration.

Death SpiralDeath Spiralwith Candelabrador
Numbers
Level-up bonuses
  1. Amount +1
  2. Might +200%
  3. Pierce +2
  4. Amount +1
  5. Might +200%
  6. Pierce +2
  7. Might +200%
Blood Astronomia

Blood Astronomia

Max level 1
Numbers
Bone

Bone

Max level 8

Throws a bouncing projectile.

Best with: Duration, Speed.

Anima of MortaccioAnima of Mortacciowith Tetraforce
Numbers
Level-up bonuses
  1. Duration +20000%, Area +20%
  2. Might +200%, Amount +1
  3. Projectile Speed +50%, Area +20%
  4. Might +200%, Amount +1
  5. Duration +20000%
  6. Might +200%
  7. Duration +20000%, Projectile Speed +50%
Bracelet

Bracelet

Max level 6

Fires three projectiles at a random enemy.

Bi-BraceletBi-Bracelet
Numbers
Level-up bonuses
  1. Might +100%
  2. Pierce +1
  3. Amount +1, Area +10%
  4. Pierce +1
  5. Might +100%
Call of a Mad Moon

Call of a Mad Moon

Max level 1
Numbers
Candybox

Candybox

Max level 1

Allows you to choose any unlocked base weapon.

Occurrence in level up options affected by Luck.

Super Candybox II TurboSuper Candybox II Turbo
Numbers
Carréllo

Carréllo

Max level 8

Throws a bouncing projectile. Number of bounces affected by Amount.

Ignores: Duration.

Carrozza!Carrozza!with Tetraforce
Numbers
Level-up bonuses
  1. Area +20%
  2. Might +300%, Cooldown +0.30s
  3. Projectile Speed +50%
  4. Might +300%, Cooldown +0.30s
  5. Area +20%
  6. Might +300%, Cooldown +0.30s
  7. Projectile Speed +50%
Celestial Dusting

Celestial Dusting

Max level 8

Throws a bouncing projectile. Cooldown reduces when moving.

Best with: Move Speed.

Profusione D'AmoreProfusione D'Amorewith Tetraforce
Numbers
Level-up bonuses
  1. Duration +100000%
  2. Projectile Speed +30%
  3. Might +50%
  4. Projectile Speed +30%
  5. Amount +1
  6. Projectile Speed +30%
Cherry Bomb

Cherry Bomb

Max level 8

Throws a bouncing projectile. Explodes, sometimes.

Best with: Luck.

Yatta DaikarinYatta Daikarinwith Tetraforce
Numbers
Level-up bonuses
  1. Area +25%, Projectile Speed +30%
  2. Chance +0.1
  3. Amount +1
  4. Area +25%, Might +50%
  5. Chance +0.1
  6. Area +25%, Projectile Speed +30%
  7. Area +25%, Might +50%
Clock Lancet

Clock Lancet

Max level 7

Chance to freeze enemies in time.

Ignores: Might, Speed, Amount, Area.

Infinite CorridorInfinite Corridorwith Silver Ring + Gold Ring
Numbers
Level-up bonuses
  1. Duration +100000%
  2. Cooldown -0.50s
  3. Duration +100000%
  4. Duration +100000%
  5. Cooldown -0.50s
  6. Duration +100000%
Cross

Cross

Max level 8

Aims at nearest enemy, has boomerang effect.

Ignores: Duration.

Heaven SwordHeaven Swordwith Clover
Numbers
Level-up bonuses
  1. Might +100%
  2. Projectile Speed +25%, Area +10%
  3. Amount +1
  4. Might +100%
  5. Projectile Speed +25%, Area +10%
  6. Amount +1
  7. Might +100%
Ebony Wings

Ebony Wings

Max level 8

Bombards in a circling zone.

Best with: Cooldown, Duration.

VandalierVandalier
Numbers
Level-up bonuses
  1. Amount +1, Area +40%
  2. Amount +1, Might +100%
  3. Amount +1, Cooldown -0.25s
  4. Amount +1, Area +40%
  5. Amount +1, Might +100%
  6. Amount +1, Cooldown -0.25s
  7. Amount +1, Area +40%
Eight The Sparrow

Eight The Sparrow

Max level 8

Fires quickly in four fixed directions.

Ignores: Duration.

PhieraggiPhieraggiwith Tirajisú
Numbers
Level-up bonuses
  1. Amount +1
  2. Pierce +2
  3. Amount +1
  4. Might +50%
  5. Pierce +2
  6. Projectile Speed +50%, Might +50%
  7. Pierce +2
Fire Wand

Fire Wand

Max level 8

Fires at a random enemy, deals heavy damage.

Ignores: Duration.

HellfireHellfirewith Spinach
Numbers
Level-up bonuses
  1. Might +100%
  2. Might +100%, Projectile Speed +20%
  3. Might +100%
  4. Might +100%, Projectile Speed +20%
  5. Might +100%
  6. Might +100%, Projectile Speed +20%
  7. Might +100%
Flames of Misspell

Flames of Misspell

Max level 8

Emits cones of flames.

Ashes of MuspellAshes of Muspellwith Torrona's Box
Numbers
Level-up bonuses
  1. Projectile Speed +25%
  2. Might +100%
  3. Area +50%, Cooldown -0.50s
  4. Projectile Speed +25%
  5. Might +100%
  6. Area +50%, Cooldown -0.50s
  7. Cooldown -0.50s
Garlic

Garlic

Max level 8

Damages nearby enemies. Reduces resistance to knockback and freeze.

Ignores: Amount, Duration, Speed.

Soul EaterSoul Eaterwith Pummarola
Numbers
Level-up bonuses
  1. Area +40%, Might +20%
  2. Cooldown -0.10s, Might +10%
  3. Area +20%, Might +10%
  4. Cooldown -0.10s, Might +20%
  5. Area +20%, Might +10%
  6. Cooldown -0.10s, Might +10%
  7. Area +20%, Might +20%
Gatti Amari

Gatti Amari

Max level 8

Summons capricious projectiles. Might interact with pickups.

Best with: Luck, Floor Chicken.

Vicious HungerVicious Hungerwith Stone Mask
Numbers
Level-up bonuses
  1. Projectile Speed +20%
  2. Duration +150000%
  3. Projectile Speed +20%
  4. Amount +1
  5. Duration +150000%
  6. Projectile Speed +20%
  7. Amount +1
Gaze of Gaea

Gaze of Gaea

Max level 8

Might Defang enemies.

Ignores: speed, duration.

Embrace of GaeaEmbrace of Gaeawith Parm Aegis
Numbers
Level-up bonuses
  1. Amount +1
  2. Might +50%
  3. Duration +20000%
  4. Chance +0.01, Area +15%
  5. Amount +1
  6. Duration +20000%
  7. Chance +0.01, Area +15%
Glass Fandango

Glass Fandango

Max level 8

Stronger with movement, Orologions, and against frozen enemies.

Ignores: speed, duration.

Celestial VoulgeCelestial Voulgewith Wings
Numbers
Level-up bonuses
  1. Might +25%, Area +10%
  2. Amount +1
  3. Might +25%, Area +10%
  4. Amount +1
  5. Might +25%, Area +10%
  6. Amount +1
  7. Might +25%, Amount +1
Greatest Jubilee

Greatest Jubilee

Max level 9

Has a chance to summon light sources.

Best with: Luck.

Numbers
Level-up bonuses
  1. Amount +1
  2. Might +100%, Cooldown -0.50s
  3. Amount +1
  4. Might +100%, Area +25%
  5. Amount +1
  6. Area +25%, Cooldown -0.50s
  7. Amount +1
Insatiable

Insatiable

Max level 1
Numbers
King Bible

King Bible

Max level 8

Orbits around the character.

Best with: Speed, Duration, Area.

Unholy VespersUnholy Vesperswith Spellbinder
Numbers
Level-up bonuses
  1. Amount +1
  2. Projectile Speed +30%, Area +25%
  3. Duration +50000%, Might +100%
  4. Amount +1
  5. Projectile Speed +30%, Area +25%
  6. Duration +50000%, Might +100%
  7. Amount +1
Knife

Knife

Max level 8

Fires quickly in the faced direction.

Ignores: Duration.

Thousand EdgeThousand Edgewith Bracer
Numbers
Level-up bonuses
  1. Amount +1
  2. Amount +1, Might +50%
  3. Amount +1
  4. Pierce +1
  5. Amount +1
  6. Amount +1, Might +50%
  7. Pierce +1
La Robba

La Robba

Max level 8

Generates bouncing projectiles.

Best with: Duration, Speed.

Numbers
Level-up bonuses
  1. Amount +1, Duration +25000%
  2. Might +100%
  3. Amount +1, Duration +25000%
  4. Might +100%, Projectile Speed +50%
  5. Amount +1, Duration +25000%
  6. Might +100%
  7. Amount +1, Duration +25000%
Laurel

Laurel

Max level 7

Shields from damage when active.

Best with: Cooldown only.

Crimson ShroudCrimson Shroudwith Metaglio Left + Metaglio Right
Numbers
Level-up bonuses
  1. Cooldown -0.50s
  2. Cooldown -0.50s
  3. Cooldown -0.50s
  4. Cooldown -0.50s
Levelin'Eh

Levelin'Eh

Max level 8

Duration affects Amount. Can deal critical damage.

Ignores: Speed.

Numbers
Level-up bonuses
  1. Area +50%
  2. Amount +1, Cooldown -0.50s
  3. Might +100%
  4. Area +50%, Cooldown -0.50s
  5. Amount +1
  6. Might +100%, Cooldown -0.50s
  7. Might +300%
Lightning Ring

Lightning Ring

Max level 8

Strikes at random enemies.

Ignores: Speed, Duration.

Thunder LoopThunder Loopwith Duplicator
Numbers
Level-up bonuses
  1. Amount +1
  2. Area +100%, Might +100%
  3. Amount +1
  4. Area +100%, Might +200%
  5. Amount +1
  6. Area +100%, Might +200%
  7. Amount +1
Magi-Stone

Magi-Stone

Max level 8

Deals fixed damage based on Weapon Level.

Ignores: Might.

Kyra-StonesKyra-Stoneswith Karoma's Mana
Numbers
Level-up bonuses
  1. Amount +1
  2. Area +10%
  3. Projectile Speed +20%, Cooldown -0.20s
  4. Amount +1
  5. Area +10%
  6. Projectile Speed +20%, Cooldown -0.20s
  7. Area +20%
Magic Wand

Magic Wand

Max level 8

Fires at the nearest enemy.

Ignores: Duration.

Holy WandHoly Wandwith Empty Tome
Numbers
Level-up bonuses
  1. Amount +1
  2. Cooldown -0.20s
  3. Amount +1
  4. Might +100%
  5. Amount +1
  6. Pierce +1
  7. Might +100%
Pako Battiliar

Pako Battiliar

Max level 8

May retaliate when losing health.

Ignores: Duration.

Mazo FamiliarMazo Familiarwith Hollow Heart
Numbers
Level-up bonuses
  1. Projectile Speed +30%, Pierce +1
  2. Amount +1, Cooldown -0.50s
  3. Amount +1, Might +100%
  4. Projectile Speed +30%, Pierce +2
  5. Amount +1, Cooldown -0.50s
  6. Amount +1, Pierce +3
  7. Amount +1, Might +100%
Peachone

Peachone

Max level 8

Bombards in a circling zone.

Best with: Cooldown, Duration.

VandalierVandalier
Numbers
Level-up bonuses
  1. Amount +1, Area +40%
  2. Amount +1, Might +100%
  3. Amount +1, Cooldown -0.25s
  4. Amount +1, Area +40%
  5. Amount +1, Might +100%
  6. Amount +1, Cooldown -0.25s
  7. Amount +1, Area +40%
Penshin Fatcha

Penshin Fatcha

Max level 1

A selection of aquatic armaments that can evolve endlessly.

Numbers
Pentagram

Pentagram

Max level 8

Erases everything in sight.

Best with: Cooldown and Luck only.

Gorgeous MoonGorgeous Moonwith Crown
Numbers
Level-up bonuses
  1. Cooldown -10.00s
  2. Chance +0.15
  3. Cooldown -10.00s
  4. Chance +0.2
  5. Cooldown -5.00s
  6. Chance +0.2
  7. Cooldown -5.00s
Phas3r

Phas3r

Max level 8

Generates thin damaging zones. High Amount scaling.

Ignores: speed, duration.

PhotonstormPhotonstormwith Empty Tome
Numbers
Level-up bonuses
  1. Amount +1
  2. Area +50%, Might +30%
  3. Amount +1
  4. Area +50%, Might +30%
  5. Amount +1
  6. Area +50%, Might +40%
  7. Amount +1
Phiera Der Tuphello

Phiera Der Tuphello

Max level 8

Fires quickly in four fixed directions.

Ignores: Duration.

PhieraggiPhieraggiwith Tirajisú
Numbers
Level-up bonuses
  1. Amount +1
  2. Pierce +2
  3. Amount +1
  4. Might +50%
  5. Pierce +2
  6. Projectile Speed +50%, Might +50%
  7. Pierce +2
Runetracer

Runetracer

Max level 8

Passes through enemies, bounces around.

Best with: Speed, Duration.

NO FUTURENO FUTUREwith Armor
Numbers
Level-up bonuses
  1. Might +50%, Projectile Speed +20%
  2. Might +50%, Duration +25000%
  3. Amount +1
  4. Might +50%, Projectile Speed +20%
  5. Might +50%, Duration +25000%
  6. Amount +1
  7. Duration +50000%
Santa Javelin

Santa Javelin

Max level 8

Duration affects Amount. Can deal critical damage.

Ignores: Speed.

Seraphic CrySeraphic Crywith Clover
Numbers
Level-up bonuses
  1. Area +50%
  2. Amount +1, Cooldown -0.50s
  3. Might +100%
  4. Area +50%, Cooldown -0.50s
  5. Amount +1
  6. Might +100%, Cooldown -0.50s
  7. Might +300%
Santa Water

Santa Water

Max level 8

Generates damaging zones.

Ignores: Speed.

La BorraLa Borrawith Attractorb
Numbers
Level-up bonuses
  1. Amount +1, Area +20%
  2. Might +100%, Duration +50000%
  3. Amount +1, Area +20%
  4. Might +100%, Duration +25000%
  5. Amount +1, Area +20%
  6. Might +50%, Duration +25000%
  7. Might +50%, Area +20%
Shadow Pinion

Shadow Pinion

Max level 8

Generates damaging zones when moving, strikes when stopping.

Best with: Move Speed.

Valkyrie TurnerValkyrie Turnerwith Wings
Numbers
Level-up bonuses
  1. Amount +1
  2. Might +50%
  3. Duration +25000%
  4. Might +50%
  5. Duration +25000%
  6. Might +50%
  7. Duration +25000%
Song of Mana

Song of Mana

Max level 8

Attacks vertically, passes through enemies.

Ignores: Amount, Speed.

MannajjaMannajjawith Skull O'Maniac
Numbers
Level-up bonuses
  1. Area +100%
  2. Cooldown +0.75s, Duration +50000%
  3. Might +100%, Area +25%
  4. Cooldown +0.75s, Duration +50000%
  5. Might +100%, Area +25%
  6. Cooldown +0.75s, Duration +50000%
  7. Might +100%, Area +25%
Tonn'oddeeo

Tonn'oddeeo

Max level 6

Heavenly tuna. Level up bonuses focus on Amount.

Best with: Area, Duration.

Numbers
Level-up bonuses
  1. Amount +1
  2. Might +100%
  3. Amount +1
  4. Area +10%
  5. Amount +2
Tonn'oddeeo (Solo)

Tonn'oddeeo (Solo)

Max level 6
Numbers
Level-up bonuses
  1. Amount +1
  2. Might +100%
  3. Amount +1
  4. Area +10%
  5. Amount +2
Tonn'omoto

Tonn'omoto

Max level 6

Freshwater tuna. Level up bonuses focus on Cooldown.

Best with: Speed, Duration.

Numbers
Level-up bonuses
  1. Cooldown -0.20s
  2. Might +100%
  3. Cooldown -0.20s
  4. Duration +25000%
  5. Cooldown -0.40s
Tonn'omoto (Solo)

Tonn'omoto (Solo)

Max level 6
Numbers
Level-up bonuses
  1. Cooldown -0.20s
  2. Might +100%
  3. Cooldown -0.20s
  4. Duration +25000%
  5. Cooldown -0.40s
Tonnado

Tonnado

Max level 6

Whipped tuna. Level up bonuses focus on Duration.

Best with: Speed, Duration.

Numbers
Level-up bonuses
  1. Duration +25000%
  2. Might +100%
  3. Duration +25000%
  4. Projectile Speed +10%
  5. Duration +50000%
Tonnado (Solo)

Tonnado (Solo)

Max level 6
Numbers
Level-up bonuses
  1. Duration +25000%
  2. Might +100%
  3. Duration +25000%
  4. Projectile Speed +10%
  5. Duration +50000%
Tonne

Tonne

Max level 6

King-sized tuna. Level up bonuses focus on Area. Amount affects hit box frequency instead.

Best with: Area, Duration.

Numbers
Level-up bonuses
  1. Area +10%
  2. Duration +25000%
  3. Area +10%
  4. Might +100%
  5. Area +20%
Tonne (Solo)

Tonne (Solo)

Max level 6
Numbers
Level-up bonuses
  1. Area +10%
  2. Duration +25000%
  3. Area +10%
  4. Might +100%
  5. Area +20%
Tonno Subito

Tonno Subito

Max level 6

Basic tuna. Level up bonuses focus on Speed.

Best with: Speed, Area.

Numbers
Level-up bonuses
  1. Projectile Speed +10%
  2. Might +100%
  3. Projectile Speed +10%
  4. Amount +1
  5. Projectile Speed +20%
Tonno Subito (Solo)

Tonno Subito (Solo)

Max level 6
Numbers
Level-up bonuses
  1. Projectile Speed +10%
  2. Might +100%
  3. Projectile Speed +10%
  4. Amount +1
  5. Projectile Speed +20%
Unearthly Bolt

Unearthly Bolt

Max level 8

Critical hits generate damaging zones. Revivals affect damage of consecutive critical hits.

Ignores: Speed.

Spirit DisturbanceSpirit Disturbancewith Tirajisú
Numbers
Level-up bonuses
  1. Amount +1
  2. Amount +1, Area +10%
  3. Might +50%, Cooldown -0.10s
  4. Amount +1
  5. Amount +1, Area +10%
  6. Amount +1
  7. Might +50%, Cooldown -0.10s
Unsurpassed

Unsurpassed

Max level 6

Premium tuna. Level up bonuses focus on Might.

Best with: Speed, Duration.

Numbers
Level-up bonuses
  1. Might +100%
  2. Projectile Speed +10%
  3. Might +100%
  4. Cooldown -0.20s
  5. Might +200%
Unsurpassed (Solo)

Unsurpassed (Solo)

Max level 6
Numbers
Level-up bonuses
  1. Might +100%
  2. Projectile Speed +10%
  3. Might +100%
  4. Cooldown -0.20s
  5. Might +200%
Vento Sacro

Vento Sacro

Max level 8

Stronger with continuous movement. Can deal critical damage.

Best with: Luck, Move Speed.

FuwalafuwalooFuwalafuwaloo
Numbers
Level-up bonuses
  1. Might +10%
  2. Area +20%, Amount +1
  3. Might +10%
  4. Area +20%, Amount +1
  5. Might +10%
  6. Area +20%, Amount +1
  7. Might +10%
Victory Sword

Victory Sword

Max level 12

Strikes with a combo attack at the nearest enemy. Retaliates.

Ignores: Speed, Duration.

Sole SolutionSole Solutionwith Torrona's Box
Numbers
Level-up bonuses
  1. Amount +1
  2. Might +50%, Area +20%
  3. Amount +1
  4. Might +100%, Area +20%
  5. Amount +1
  6. Might +100%, Area +20%
  7. Might +100%
  8. Cooldown -0.25s
  9. Cooldown -0.25s
  10. Cooldown -0.25s
Wandering the Jet Black

Wandering the Jet Black

Max level 1
Numbers
Whip

Whip

Max level 8

Attacks horizontally, passes through enemies.

Ignores: Speed, Duration.

Bloody TearBloody Tearwith Hollow Heart
Numbers
Level-up bonuses
  1. Amount +1
  2. Might +50%
  3. Might +50%, Area +10%
  4. Might +50%
  5. Might +50%, Area +10%
  6. Might +50%
  7. Might +50%
108 Bocce

108 Bocce

Max level 8

Actually it's just 8. Damage affected by the difference between Curse and Luck.

Ignores: amount, duration, speed.

Numbers
Level-up bonuses
  1. Might +40%
  2. Might +40%, Cooldown -0.10s
  3. Might +40%
  4. Might +40%, Cooldown -0.10s
  5. Might +40%
  6. Might +40%, Cooldown -0.10s
  7. Might +40%
Moonspell
Alchemy Whip

Alchemy Whip

Max level 8

Grows stronger every time a boss enemy is defeated.

Ignores: Speed, Duration.

Vampire KillerVampire Killerwith Tirajisú
Numbers
Level-up bonuses
  1. Might +50%, Area +20%
  2. Might +100%
  3. Might +50%, Area +20%
  4. Might +100%
  5. Might +50%, Area +20%
  6. Might +100%
  7. Amount +1
Castlevania
Alucard Spear

Alucard Spear

Max level 8

Executes a spinning attack when changing horizontal direction.

Thunderbolt SpearThunderbolt Spearwith Wings
Numbers
Level-up bonuses
  1. Area +30%, Might +50%
  2. Amount +1
  3. Might +100%
  4. Area +30%, Might +50%
  5. Amount +1
  6. Might +100%
  7. Cooldown -0.50s
Castlevania
Alucart Sworb

Alucart Sworb

Max level 8

Allegedly strikes at the nearest enemy.

Alucard SwordsAlucard Swords
Numbers
Level-up bonuses
  1. Might +50%
  2. Amount +1
  3. Might +50%
  4. Amount +1
  5. Might +50%
  6. Amount +1
  7. Might +100%
Castlevania
Anura

Anura

Max level 8

Summons frogs that damage enemies as they jump.

Dark FrogamorphosisDark Frogamorphosis
Numbers
Level-up bonuses
  1. Amount +1
  2. Might +50%
  3. Amount +1, Cooldown -0.50s
  4. Might +50%
  5. Amount +1
  6. Might +50%, Cooldown -0.50s
  7. Amount +1, Might +50%
Castlevania
Arrow of Goth

Arrow of Goth

Max level 8

Critical hits maximise amount of projectiles.

Ignores: Duration.

Dies IraeDies Irae
Numbers
Level-up bonuses
  1. Amount +2
  2. Projectile Speed +50%, Might +50%
  3. Might +200%
  4. Amount +2
  5. Projectile Speed +50%, Might +50%
  6. Might +200%
  7. Amount +2
Castlevania
Aura Blast

Aura Blast

Max level 8

Generates explosions sideways.

Ignores: Speed, Duration.

Kardía PhlegetonKardía Phlegeton
Numbers
Level-up bonuses
  1. Amount +1, Cooldown -0.20s
  2. Might +100%, Area +20%
  3. Amount +1, Cooldown -0.20s
  4. Might +100%, Area +20%
  5. Amount +1, Cooldown -0.20s
  6. Might +100%, Area +20%
  7. Area +20%, Cooldown -0.20s
Castlevania
Aura Blast

Aura Blast

Max level 1

Generates explosions sideways.

Ignores: Speed, Duration.

Numbers
Castlevania
Bananastrophe

Bananastrophe

Max level 1
Numbers
Ante Chamber
Belnades' Spellbook

Belnades' Spellbook

Max level 1

Allows you to choose from a selection of spells.

Numbers
Castlevania
Blade Crossbow

Blade Crossbow

Max level 8

Fires homing projectiles that spin in place when they hit.

Ignores: Duration.

BFC2000-ADBFC2000-ADwith Clover
Numbers
Level-up bonuses
  1. Might +100%
  2. Projectile Speed +25%, Duration +5000%
  3. Amount +1, Cooldown -0.10s
  4. Might +100%
  5. Projectile Speed +25%, Duration +5000%
  6. Amount +1, Cooldown -0.10s
  7. Duration +15000%
Op. Guns
Bullova

Bullova

Max level 8

Passes through enemies. Can glimmer the "Hell's Fury" tech.

Ignores: Speed.

FalconwindFalconwindwith Skull O'Maniac
Numbers
Level-up bonuses
  1. Amount +1
  2. Might +50%
  3. Amount +1, Cooldown -0.20s
  4. Might +50%
  5. Amount +1
  6. Might +50%, Cooldown -0.20s
  7. Might +50%, Duration +50000%
Emeralds
Burning Alcarde

Burning Alcarde

Max level 1

Creates a damaging aura when health is low.

Numbers
Castlevania
C-U-Laser

C-U-Laser

Max level 8

Fires a piercing projectile in the faced direction.

Best with: Duration.

Pronto BeamPronto Beamwith Tirajisú
Numbers
Level-up bonuses
  1. Might +50%, Projectile Speed +20%
  2. Might +50%, Duration +20000%
  3. Amount +1
  4. Might +50%, Projectile Speed +20%
  5. Might +50%, Duration +20000%
  6. Amount +1
  7. Duration +40000%
Op. Guns
Celestial Booster

Celestial Booster

Max level 9

Planets orbit around you. Damage increases by amount of coins collected this run.

Negative SpaceNegative Spacewith Outer Saboteur
Numbers
Level-up bonuses
  1. Amount +1
  2. Amount +1, Might +20%
  3. Amount +1, Projectile Speed +10%
  4. Amount +1, Area +10%
  5. Amount +1, Might +20%
  6. Amount +1, Area +10%
  7. Amount +1, Projectile Speed +10%
  8. Amount +1, Might +30%
Ante Chamber
Centralis Custos

Centralis Custos

Max level 6

Summons Cerberus' vengeful head. Boosts Armor, Recovery and Cooldown when damaged.

Ignores: Speed.

Trinum CustodemTrinum Custodem
Numbers
Level-up bonuses
  1. Area +10%
  2. Cooldown -0.10s, Might +40%
  3. Area +10%, Might +40%
  4. Cooldown -0.10s, Might +40%
  5. Area +20%, Cooldown -0.10s
Castlevania
Clear Debris

Clear Debris

Max level 8

Generates projectile spawning zones that follow the player.

Clear AsteroidsClear Asteroids
Numbers
Level-up bonuses
  1. Pierce +2, Duration +50000%
  2. Might +20%, Projectile Speed +30%
  3. Pierce +2, Duration +50000%
  4. Might +20%, Projectile Speed +30%
  5. Pierce +2, Duration +50000%
  6. Might +20%, Amount +5
  7. Pierce +2, Amount +5
Emergency
Coat of Arms

Coat of Arms

Max level 1

Allows you to choose from a selection of vampire-killing tools.

Numbers
Castlevania
Confodere

Confodere

Max level 6

Attacks nearby enemies. Speed affects damage.

Vol ConfodereVol Confodere
Numbers
Level-up bonuses
  1. Cooldown -0.20s
  2. Amount +1
  3. Might +40%
  4. Amount +1
  5. Area +10%
Castlevania
Curved Knife

Curved Knife

Max level 8

Fires a spinning projectile at a random enemy.

Bwaka KnifeBwaka Knifewith Bracer
Numbers
Level-up bonuses
  1. Pierce +1
  2. Duration +50000%, Might +50%
  3. Amount +1
  4. Pierce +1
  5. Duration +50000%
  6. Amount +1, Might +50%
  7. Pierce +2
Castlevania
Dark Rift

Dark Rift

Max level 8

Generates vertical damaging zones.

Legacy of Death: Soul RiverLegacy of Death: Soul River
Numbers
Level-up bonuses
  1. Amount +1
  2. Might +50%, Cooldown -0.50s
  3. Amount +1
  4. Might +50%, Cooldown -0.50s
  5. Amount +1, Area +20%
  6. Might +100%
  7. Amount +1, Area +20%
Castlevania
Dark Rift

Dark Rift

Max level 1

Generates vertical damaging zones.

Numbers
Castlevania
Death Hand

Death Hand

Max level 1

Deadly digits

Damage to die for

Numbers
Castlevania
Dextro Custos

Dextro Custos

Max level 6

Summons Cerberus' fiery head in faced direction.

Ignores: Speed, Duration.

Trinum CustodemTrinum Custodem
Numbers
Level-up bonuses
  1. Area +10%
  2. Might +200%
  3. Amount +1
  4. Area +10%, Might +200%
  5. Amount +1, Area +20%
Castlevania
Discus

Discus

Max level 8

Fires a defensive projectile.

Stellar BladeStellar Bladewith Parm Aegis
Numbers
Level-up bonuses
  1. Might +50%
  2. Cooldown -0.30s, Area +20%
  3. Amount +1
  4. Might +50%
  5. Cooldown -0.30s, Area +20%
  6. Amount +1
  7. Might +50%
Castlevania
Diver Mines

Diver Mines

Max level 8

Fires explosive projectiles that travel along walls.

Best with: Duration.

Atmo-TorpedoAtmo-Torpedowith Attractorb
Numbers
Level-up bonuses
  1. Might +100%, Cooldown -0.50s
  2. Amount +1, Projectile Speed +40%
  3. Might +100%, Area +30%
  4. Amount +1, Duration +50000%
  5. Might +100%, Cooldown -0.50s
  6. Amount +1, Duration +50000%
  7. Duration +100000%, Projectile Speed +20%
Op. Guns
Dominus Agony

Dominus Agony

Max level 6

Increases Might, Speed, Duration, and Area. Drains Health.

Best with: Recovery, MaxHealth.

Power of SirePower of Sire
Numbers
Castlevania
Dominus Anger

Dominus Anger

Max level 6

Fires a penetrating projectile. Drains Health.

Best with: Recovery, MaxHealth.

Power of SirePower of Sire
Numbers
Level-up bonuses
  1. Projectile Speed +50%
  2. Might +200%
  3. Amount +2
  4. Might +200%
  5. Cooldown -1.00s
Castlevania
Dominus Hatred

Dominus Hatred

Max level 6

Fires projectiles from above. Drains Health.

Best with: Recovery, MaxHealth.

Power of SirePower of Sire
Numbers
Level-up bonuses
  1. Projectile Speed +50%, Pierce +1
  2. Might +200%, Pierce +2
  3. Area +30%, Pierce +3
  4. Amount +2, Pierce +4
  5. Cooldown -1.00s, Pierce +5
Castlevania
Dragon Water Whip

Dragon Water Whip

Max level 8

Every 7th activation fires a snaking dragon projectile.

Hydrostormer TipHydrostormer Tipwith Attractorb
Numbers
Level-up bonuses
  1. Amount +1
  2. Duration +30000%
  3. Area +20%
  4. Might +100%
  5. Duration +30000%
  6. Area +20%
  7. Might +100%
Castlevania
Eagle Gun

Eagle Gun

Max level 8

Fires at nearby enemies. Can glimmer the "Falconfire" tech.

Ignores: Duration.

PendragonPendragonwith Spinach
Numbers
Level-up bonuses
  1. Area +25%, Amount +1
  2. Cooldown -0.25s, Amount +1
  3. Might +25%, Amount +1
  4. Area +25%, Amount +1
  5. Cooldown -0.25s, Amount +1
  6. Might +25%, Amount +1
  7. Cooldown -0.25s, Amount +1
Emeralds
Ebony Diabologue

Ebony Diabologue

Max level 1

Allows you to choose from a selection of ambiguous powers.

Numbers
Castlevania
Emerald Rapture

Emerald Rapture

Max level 8

Picks random enemies to teleport away, but they might not drop XP gems.

Chance of striking affected by all stats.

Emerald WaveEmerald Wavewith Crown
Numbers
Level-up bonuses
  1. Duration +20000%, Area +20%
  2. Amount +1
  3. Projectile Speed +50%, Area +20%
  4. Amount +1
  5. Duration +20000%
  6. Amount +1
  7. Duration +20000%, Projectile Speed +50%
Emeralds
Endo Gears

Endo Gears

Max level 9

Also triggers other clockwork weapons. Damage increased by Amount and currently found Orologions.

Best with: Speed, Duration.

Clock TowerClock Tower
Numbers
Level-up bonuses
  1. Area +10%
  2. Projectile Speed +10%, Cooldown -0.50s
  3. Area +10%
  4. Projectile Speed +10%, Cooldown -0.50s
  5. Area +10%
  6. Projectile Speed +10%, Cooldown -0.50s
  7. Area +10%
  8. Might +100%
Castlevania
Epi Head

Epi Head

Max level 9

Also triggers other clockwork weapons. Damage increased by Amount and currently found Orologions.

Best with: Speed, Duration.

Clock TowerClock Tower
Numbers
Level-up bonuses
  1. Duration +50000%
  2. Projectile Speed +20%, Cooldown -0.50s
  3. Duration +50000%
  4. Projectile Speed +20%, Cooldown -0.50s
  5. Duration +50000%
  6. Projectile Speed +20%, Cooldown -0.50s
  7. Duration +50000%
  8. Might +100%
Castlevania
Eskizzibur

Eskizzibur

Max level 8

Attacks nearby enemies. Retaliates.

Ignores: Speed, Duration.

LegionnaireLegionnairewith Armor
Numbers
Level-up bonuses
  1. Amount +1
  2. Might +50%
  3. Might +50%, Area +10%
  4. Might +50%, Area +10%
  5. Might +50%
  6. Might +100%
Foscari
Familiar Forge

Familiar Forge

Max level 1

Allows you to summon a familiar.

Numbers
Castlevania
Fibonacci Spritz

Fibonacci Spritz

Max level 9

Creates a spiral spray of fizzy water. Has a chance to fire another equipped weapon.

Royal FlushRoyal Flushwith Outer Saboteur
Numbers
Level-up bonuses
  1. Amount +1
  2. Cooldown -0.30s
  3. Might +50%
  4. Area +20%
  5. Amount +1
  6. Might +50%
  7. Cooldown -0.30s
  8. Might +50%
Ante Chamber
Firearm

Firearm

Max level 8

Fires spinning projectiles at the nearest enemy.

Best with: Duration, Speed.

Fire-L3GSFire-L3GSwith Candelabrador
Numbers
Level-up bonuses
  1. Amount +1
  2. Projectile Speed +30%
  3. Might +100%
  4. Amount +1
  5. Projectile Speed +30%
  6. Might +100%
  7. Projectile Speed +40%
Op. Guns
Flamberge

Flamberge

Max level 6

Throws spinning swords upwards. Can glimmer the "Bull Crush" tech.

Ignores: Speed, Duration.

ZweihanderZweihander
Numbers
Level-up bonuses
  1. Amount +1
  2. Might +50%
  3. Area +20%
  4. Might +50%
  5. Area +20%
Emeralds
Flash Arrow

Flash Arrow

Max level 8

Can deal critical damage. Amount affects damage instead.

Ignores: Duration.

MillionaireMillionairewith Bracer
Numbers
Level-up bonuses
  1. Projectile Speed +25%, Cooldown -0.50s
  2. Might +100%, Pierce +7
  3. Area +20%, Cooldown -0.50s
  4. Might +100%, Pierce +7
  5. Area +20%, Cooldown -0.50s
  6. Might +100%, Pierce +7
  7. Projectile Speed +25%, Cooldown -0.50s
Foscari
Fleuret

Fleuret

Max level 6

Speed affects damage. Can glimmer the "Crystalline Carve" tech.

Ignores: Duration.

Dress SwordDress Sword
Numbers
Level-up bonuses
  1. Amount +1
  2. Might +30%
  3. Cooldown -0.50s
  4. Might +30%
  5. Cooldown -0.50s
Emeralds
Four Seasons

Four Seasons

Max level 8

Generates 4 explosions. Amount and Duration affect damage instead.

Ignores: speed.

Godai ShuffleGodai Shufflewith Candelabrador
Numbers
Level-up bonuses
  1. Area +100%
  2. Area +50%
  3. Area +50%, Cooldown +0.50s
  4. Area +50%
  5. Area +50%
  6. Area +50%, Cooldown +0.50s
  7. Area +50%
Moonspell
Fulgur

Fulgur

Max level 8

Strikes at fixed locations.

Best with: Area, Duration.

Tenebris TonitrusTenebris Tonitruswith Duplicator
Numbers
Level-up bonuses
  1. Cooldown -0.50s, Area +10%
  2. Might +30%, Duration +25000%
  3. Amount +3
  4. Cooldown -0.50s, Area +10%
  5. Might +30%, Duration +25000%
  6. Amount +3
  7. Cooldown -0.50s, Area +10%
Castlevania
Gale Force

Gale Force

Max level 8

Fires light-hitting projectiles backwards.

Best with: Area, Duration.

Pneuma TempestasPneuma Tempestaswith Bracer
Numbers
Level-up bonuses
  1. Might +20%, Projectile Speed +50%
  2. Amount +1, Area +30%
  3. Might +20%, Projectile Speed +50%
  4. Amount +1, Area +30%
  5. Might +20%, Projectile Speed +50%
  6. Amount +1, Area +30%
  7. Might +40%
Castlevania
Glaive

Glaive

Max level 6

Stabs in the faced direction. Can glimmer the "Divine Lancer" tech.

Ignores: Duration.

Feather SpearFeather Spear
Numbers
Level-up bonuses
  1. Amount +1
  2. Might +30%
  3. Projectile Speed +20%
  4. Amount +1
  5. Might +30%
Emeralds
Globus

Globus

Max level 8

Fires two bouncing projectiles. Amount affects Duration.

Best with: Speed, Duration.

NitescoNitescowith Empty Tome
Numbers
Level-up bonuses
  1. Might +30%, Projectile Speed +50%
  2. Might +30%, Duration +25000%
  3. Area +25%, Projectile Speed +50%
  4. Might +30%, Projectile Speed +50%
  5. Might +30%, Duration +25000%
  6. Area +25%, Projectile Speed +50%
  7. Duration +50000%
Castlevania
Grand Cross

Grand Cross

Max level 8

Summons holy light.

Best with: Cooldown.

Arch AngleArch Angle
Numbers
Level-up bonuses
  1. Cooldown -3.00s
  2. Cooldown -3.00s
  3. Cooldown -3.00s
  4. Amount +3
  5. Cooldown -3.00s
  6. Cooldown -3.00s
  7. Cooldown -3.00s, Might +700%
Castlevania
Grand Cross

Grand Cross

Max level 1

Summons holy light.

Best with: Cooldown.

Numbers
Castlevania
Gros Michel

Gros Michel

Max level 9

Flings curving bananas. 1 in 6 chance to critically hit and explode.

CavendishCavendishwith Outer Saboteur
Numbers
Level-up bonuses
  1. Amount +1
  2. Projectile Speed +20%
  3. Might +50%
  4. Amount +1, Cooldown -0.10s
  5. Projectile Speed +20%
  6. Might +50%
  7. Projectile Speed +20%
  8. Amount +1, Cooldown -0.10s
Ante Chamber
Guardian's Targe

Guardian's Targe

Max level 8

Summons defensive followers. Overhealing triggers additional follower's attacks.

Best with: Recovery, Duration.

Sacred Beasts Tower ShieldSacred Beasts Tower Shieldwith Pummarola
Numbers
Level-up bonuses
  1. Amount +1
  2. Duration +50000%
  3. Amount +1
  4. Area +20%, Projectile Speed +20%
  5. Amount +1
  6. Might +50%
  7. Duration +50000%
Castlevania
Hand Grenade

Hand Grenade

Max level 8

Fires an exploding projectile.

The RPGThe RPGwith Candelabrador
Numbers
Level-up bonuses
  1. Amount +1
  2. Area +20%
  3. Might +100%
  4. Cooldown -1.00s
  5. Might +200%
  6. Amount +1
  7. Might +200%
Castlevania
Hand of Vlad

Hand of Vlad

Max level 1

Bloody Hands

You'll be Vlad you have this!

Numbers
Castlevania
Hats

Hats

Max level 8

Throws cute bouncing projectiles with random properties.

Numbers
Level-up bonuses
  1. Duration +40000%, Area +10%
  2. Amount +1, Might +50%
  3. Duration +40000%, Area +10%
  4. Amount +1, Might +50%
  5. Duration +40000%, Area +10%
  6. Amount +1, Might +50%
  7. Projectile Speed +50%
Emergency
Hex

Hex

Max level 8

Generates a moving damaging zone. Damage affected by Curse.

Best with: Area, Duration.

NightmareNightmarewith Skull O'Maniac
Numbers
Level-up bonuses
  1. Cooldown -0.50s, Might +50%
  2. Projectile Speed +10%, Area +10%
  3. Amount +3
  4. Cooldown -0.50s, Might +50%
  5. Projectile Speed +10%, Area +10%
  6. Duration +100000%
  7. Cooldown -0.50s, Might +50%
Castlevania
Homing Miss

Homing Miss

Max level 8

Fires exploding projectiles that home in on enemies.

Best with: Amount, Area.

Multistage MissilesMultistage Missileswith Duplicator
Numbers
Level-up bonuses
  1. Amount +1
  2. Cooldown -0.20s
  3. Pierce +1
  4. Might +100%
  5. Amount +1
  6. Pierce +1
  7. Might +100%
Op. Guns
Hydro Storm

Hydro Storm

Max level 8

Generates damaging waves based on Projectile Speed and Duration.

Ignores: Amount.

Hydro Pump ClimaxHydro Pump Climax
Numbers
Level-up bonuses
  1. Might +10%, Duration +50000%
  2. Might +10%, Projectile Speed +25%
  3. Might +10%
  4. Might +10%, Duration +50000%
  5. Might +10%
  6. Might +10%, Projectile Speed +25%
  7. Might +10%, Duration +50000%
Castlevania
Hydro Storm

Hydro Storm

Max level 1

Generates damaging waves based on Projectile Speed and Duration.

Ignores: Amount.

Numbers
Castlevania
Ice Fang

Ice Fang

Max level 8

Generates damaging zones in a straight line.

Best with: Area, Duration.

CocytusCocytuswith Spellbinder
Numbers
Level-up bonuses
  1. Cooldown -0.50s, Area +10%
  2. Might +50%, Amount +1
  3. Might +50%, Area +10%
  4. Cooldown -0.50s, Area +10%
  5. Might +50%, Duration +50000%
  6. Might +50%
  7. Amount +1
Castlevania
Icebrand

Icebrand

Max level 8

Fires lingering projectiles. Might freeze enemies.

Ninth CircleNinth Circle
Numbers
Level-up bonuses
  1. Amount +1, Pierce +1
  2. Projectile Speed +30%, Area +25%
  3. Duration +50000%, Might +100%
  4. Amount +1, Pierce +1
  5. Projectile Speed +30%, Area +25%
  6. Duration +50000%, Might +100%
  7. Amount +1, Pierce +1
Castlevania
Infernolatro

Infernolatro

Max level 9

Creates a zone of flames in the faced direction. Empowered by enemy kills.

NaneInfernoNaneInfernowith Outer Saboteur
Numbers
Level-up bonuses
  1. Duration +50000%, Cooldown +1.00s
  2. Might +50%
  3. Duration +50000%, Cooldown +1.00s
  4. Might +50%
  5. Area +20%
  6. Duration +50000%, Cooldown +1.00s
  7. Might +50%
  8. Duration +50000%, Cooldown +1.00s
Ante Chamber
Intuition

Intuition

Max level 1

Allows you to choose from a selection of weapons from Emerald Diorama.

Numbers
Emeralds
Iron Ball

Iron Ball

Max level 8

Damage affected by Armor

Ignores Speed. Duration decreases Speed.

Wrecking BallWrecking Ballwith Armor
Numbers
Level-up bonuses
  1. Area +25%, Cooldown -0.20s
  2. Might +100%
  3. Area +25%, Cooldown -0.20s
  4. Might +100%
  5. Area +25%, Cooldown -0.20s
  6. Might +100%
  7. Might +100%
Castlevania
Iron Shield

Iron Shield

Max level 8

Retaliates by shooting lingering projectiles.

Best with: Armor, Parm Aegis.

Dark Iron ShieldDark Iron Shieldwith Parm Aegis
Numbers
Level-up bonuses
  1. Amount +1
  2. Duration +50000%
  3. Amount +1
  4. Area +20%, Projectile Speed +20%
  5. Amount +1
  6. Might +50%
  7. Duration +50000%
Castlevania
Javelin

Javelin

Max level 8

Fires a penetrating projectile in a fixed direction.

Long InusLong Inuswith Spellbinder
Numbers
Level-up bonuses
  1. Pierce +2
  2. Amount +1
  3. Might +100%
  4. Pierce +2
  5. Amount +1
  6. Might +100%, Pierce +2
  7. Amount +1, Pierce +2
Castlevania
Jet Black Whip

Jet Black Whip

Max level 8

Strikes at the nearest enemy and generates a linear damaging zone.

Mormegil TipMormegil Tipwith Stone Mask
Numbers
Level-up bonuses
  1. Might +100%
  2. Amount +2
  3. Area +30%
  4. Might +100%
  5. Amount +2
  6. Cooldown -1.00s
  7. Amount +2
Castlevania
Just Vent

Just Vent

Max level 8

Destroys or heavily damages enemies. Amount affects how many times it can trigger.

Best with: Amount. Can teleport other players.

Unjust EjectionUnjust Ejection
Numbers
Level-up bonuses
  1. Amount +1
  2. Area +50%
  3. Amount +2
  4. Cooldown -1.00s
  5. Amount +2
  6. Area +50%
  7. Amount +2
Emergency
Kaiser Knuckle

Kaiser Knuckle

Max level 8

Throws a flurry of close-range punches.

Lapiste TepistoLapiste Tepisto
Numbers
Level-up bonuses
  1. Amount +2
  2. Might +100%
  3. Area +20%
  4. Amount +1, Cooldown -0.25s
  5. Area +20%
  6. Might +100%
  7. Area +10%, Cooldown -0.25s
Castlevania
Keremet Bubbles

Keremet Bubbles

Max level 8

Fires slow moving damaging zones.

Best with: Area, Duration.

Keremet MorbusKeremet Morbuswith Armor
Numbers
Level-up bonuses
  1. Cooldown -0.50s, Duration +25000%
  2. Might +25%, Amount +1
  3. Cooldown -0.50s, Area +20%
  4. Might +25%, Amount +1
  5. Duration +25000%
  6. Might +25%, Projectile Speed +20%
  7. Might +25%, Amount +1
Castlevania
Khukuri

Khukuri

Max level 8

Shadow clones strike nearby enemies. Can glimmer the "Moonfall Slash" tech.

Best with: Speed, Duration.

JetstreamJetstreamwith Parm Aegis
Numbers
Level-up bonuses
  1. Area +25%
  2. Cooldown -0.25s, Duration +10000%
  3. Amount +1
  4. Might +100%
  5. Amount +1
  6. Cooldown -0.25s, Duration +10000%
  7. Area +25%
Emeralds
Kick

Kick

Max level 8

Deal more damage when at full health. Can glimmer the "Thunder Kick" tech.

Ignores: Speed, Duration.

Triangle KickTriangle Kickwith Pummarola
Numbers
Level-up bonuses
  1. Amount +1
  2. Might +20%
  3. Might +20%, Area +10%
  4. Amount +1
  5. Might +20%, Area +10%
  6. Might +20%
  7. Cooldown -0.50s
Emeralds
Lifesign Scan

Lifesign Scan

Max level 8

Restores HP based on Amount and Recovery.

Best with: Amount, Recovery. Area affects other players.

Paranormal ScanParanormal Scan
Numbers
Level-up bonuses
  1. Cooldown -2.00s, Amount +1
  2. Cooldown -2.00s
  3. Cooldown -2.00s, Amount +1
  4. Cooldown -2.00s
  5. Cooldown -2.00s, Amount +1
  6. Cooldown -2.00s
  7. Cooldown -3.00s
Emergency
Long Gun

Long Gun

Max level 8

Fires constantly in the faced direction.

Each Amount will decrease cooldown by 16 milliseconds

Prototype APrototype A
Numbers
Level-up bonuses
  1. Cooldown -0.02s
  2. Cooldown -0.02s
  3. Cooldown -0.02s
  4. Might +50%
  5. Cooldown -0.02s
  6. Pierce +1
  7. Cooldown -0.02s
Op. Guns
Lucky Swipe

Lucky Swipe

Max level 8

The amount of attacks is affected by Amount and by low Luck.

Ignores: Duration.

Crossed WiresCrossed Wires
Numbers
Level-up bonuses
  1. Area +25%
  2. Might +50%, Projectile Speed +10%
  3. Might +50%, Amount +1
  4. Might +50%, Projectile Speed +10%
  5. Might +50%, Amount +1
  6. Might +50%, Projectile Speed +10%
  7. Area +25%, Amount +1
Emergency
Luminatio

Luminatio

Max level 6

Fires spinning projectiles made of light.

Best with: Duration.

Vol LuminatioVol Luminatiowith Crown
Numbers
Level-up bonuses
  1. Might +20%
  2. Area +20%
  3. Projectile Speed +20%
  4. Duration +40000%
  5. Amount +1
Castlevania
Mace

Mace

Max level 8

Amount affects number of hits.

Duration extends swing time.

StamazzaStamazzawith Hollow Heart
Numbers
Level-up bonuses
  1. Duration +20000%
  2. Might +200%
  3. Area +20%
  4. Duration +15000%
  5. Duration +10000%, Might +100%
  6. Area +10%, Might +100%
  7. Area +10%, Duration +10000%
Castlevania
Metal Claw

Metal Claw

Max level 8

Cooldown is affected by missing health.

Best with: MaxHealth, Armor.

Big Fuzzy FistBig Fuzzy Fistwith Hollow Heart
Numbers
Level-up bonuses
  1. Amount +1, Cooldown -0.50s
  2. Area +50%
  3. Amount +1, Cooldown -0.50s
  4. Might +100%, Area +50%
  5. Amount +1
  6. Might +50%, Area +50%
  7. Amount +1
Op. Guns
Mille Bolle Blu

Mille Bolle Blu

Max level 8

Fires lingering projectiles.

Boo Roo BoolleBoo Roo Boollewith Spellbinder
Numbers
Level-up bonuses
  1. Amount +1, Area +10%
  2. Cooldown -0.20s, Might +25%
  3. Amount +1, Area +10%
  4. Cooldown -0.20s, Might +25%
  5. Amount +1, Area +10%
  6. Cooldown -0.20s, Might +25%
  7. Amount +1
Moonspell
Mirage Robe

Mirage Robe

Max level 8

Generates freezing static projectiles with a chance to explode.

Ignores: speed.

J'OdoreJ'Odorewith Attractorb
Numbers
Level-up bonuses
  1. Duration +100000%
  2. Duration +100000%, Might +100%
  3. Chance +0.1
  4. Duration +100000%
  5. Duration +100000%, Might +100%
  6. Chance +0.2
  7. Might +200%
Moonspell
Morning Star

Morning Star

Max level 1

Allows you to choose from a selection of magic whips.

Numbers
Castlevania
Myo Lift

Myo Lift

Max level 9

Also triggers other clockwork weapons. Damage increased by Amount and currently found Orologions.

Best with: Speed, Duration.

Clock TowerClock Tower
Numbers
Level-up bonuses
  1. Might +100%
  2. Projectile Speed +50%
  3. Might +100%
  4. Projectile Speed +50%
  5. Might +100%
  6. Projectile Speed +50%
  7. Might +100%
  8. Projectile Speed +50%
Castlevania
Neutron Bomb

Neutron Bomb

Max level 1

This one doesn't bounce.

Best with: Cooldown, Amount.

Numbers
Castlevania
Night Sword

Night Sword

Max level 8

Retaliates with a bonus damage affected by Greed. Might steal hearts.

Ignores: speed, duration.

MuramasaMuramasawith Stone Mask
Numbers
Level-up bonuses
  1. Amount +1
  2. Might +50%, Area +20%
  3. Amount +1
  4. Might +100%, Area +20%
  5. Amount +1
  6. Might +100%, Area +20%
  7. Might +100%
Moonspell
Optical Shot

Optical Shot

Max level 8

Fires two penetrating projectiles.

Ignores: Duration.

AcerbatusAcerbatuswith Karoma's Mana
Numbers
Level-up bonuses
  1. Amount +1
  2. Area +25%, Projectile Speed +20%
  3. Might +100%
  4. Might +100%
  5. Might +100%
  6. Area +25%, Projectile Speed +20%
  7. Amount +1
Castlevania
Party Popper

Party Popper

Max level 8

Throws bouncing projectiles.

Best with: Duration, Speed.

Numbers
Level-up bonuses
  1. Duration +50000%
  2. Projectile Speed +20%
  3. Might +100%
  4. Duration +50000%
  5. Projectile Speed +20%
  6. Might +100%
  7. Duration +100000%
Foscari
Peri Pendulum

Peri Pendulum

Max level 9

Also triggers other clockwork weapons. Damage increased by Amount and currently found Orologions.

Best with: Speed, Duration.

Clock TowerClock Tower
Numbers
Level-up bonuses
  1. Area +10%
  2. Projectile Speed +10%, Cooldown -0.50s
  3. Area +10%
  4. Projectile Speed +10%, Cooldown -0.50s
  5. Area +10%
  6. Projectile Speed +10%, Cooldown -0.50s
  7. Area +10%
  8. Might +100%
Castlevania
Platinum Whip

Platinum Whip

Max level 8

Every 3rd activation fires projectiles in fixed directions.

Cross Crasher TipCross Crasher Tipwith Clover
Numbers
Level-up bonuses
  1. Amount +1, Pierce +2
  2. Might +100%, Area +20%
  3. Amount +1, Pierce +2
  4. Might +100%, Projectile Speed +20%
  5. Amount +1, Pierce +2
  6. Might +100%, Cooldown -1.00s
  7. Pierce +6
Castlevania
Pocket Knife

Pocket Knife

Max level 8

Throws a short-lived knife in the faced direction.

Claimh SolaisClaimh Solaiswith Torrona's Box
Numbers
Level-up bonuses
  1. Amount +1
  2. Might +50%, Pierce +1
  3. Cooldown -0.20s
  4. Might +50%, Pierce +1
  5. Amount +1
  6. Cooldown -0.20s
  7. Might +50%, Amount +1
Castlevania
Power Of Lire

Power Of Lire

Max level 1

Turns everything in sight into money.

Numbers
Castlevania
Prism Lass

Prism Lass

Max level 8

Has a small chance to freeze enemies.

Ignores: Speed.

Time WarpTime Warpwith Wings
Numbers
Level-up bonuses
  1. Amount +1
  2. Might +50%, Critical Chance +2%
  3. Cooldown -0.50s
  4. Might +50%, Critical Chance +2%
  5. Projectile Speed +20%, Area +20%
  6. Cooldown -0.50s
  7. Might +100%
Op. Guns
Prismatic Missile

Prismatic Missile

Max level 8

Generates explosions around the character. Affected by the first chosen Arcana between II, XIV, or XIX.

Ignores: duration.

LuminaireLuminairewith Crown
Numbers
Level-up bonuses
  1. Amount +1, Area +40%
  2. Amount +1, Might +50%
  3. Cooldown -0.25s
  4. Amount +1, Area +40%
  5. Amount +1, Might +50%
  6. Cooldown -0.25s
  7. Amount +1, Projectile Speed +40%
Foscari
Punch

Punch

Max level 6

Attacks sideways. Can glimmer the "Raksha" tech.

Pressure PointPressure Point
Numbers
Level-up bonuses
  1. Amount +1
  2. Cooldown -0.40s
  3. Area +10%
  4. Cooldown -0.40s
  5. Amount +1
Emeralds
Raging Fire

Raging Fire

Max level 8

Generates an exploding damaging zone.

Best with: Area, Duration.

SalamenderSalamenderwith Spinach
Numbers
Level-up bonuses
  1. Cooldown -0.50s, Area +20%
  2. Might +100%, Duration +25000%
  3. Might +100%, Area +30%
  4. Cooldown -0.50s, Area +20%
  5. Might +100%, Duration +25000%
  6. Might +100%, Area +30%
  7. Amount +3
Castlevania
Refectio

Refectio

Max level 8

Generates a damaging zone that also provides light healing.

Best with: Area, Duration.

SanctuarySanctuarywith Clover
Numbers
Level-up bonuses
  1. Cooldown -0.50s, Area +20%
  2. Might +50%, Duration +25000%
  3. Might +100%, Area +30%
  4. Cooldown -0.50s, Area +20%
  5. Might +50%, Duration +25000%
  6. Might +50%, Area +30%
  7. Might +100%
Castlevania
Report!

Report!

Max level 8

Damages enemies and pushes them away.

Ignores: Duration.

Emergency MeetingEmergency Meeting
Numbers
Level-up bonuses
  1. Might +50%
  2. Knockback +5, Cooldown -0.20s
  3. Might +100%
  4. Knockback +5, Cooldown -0.20s
  5. Might +100%
  6. Knockback +5, Cooldown -0.20s
  7. Might +100%
Emergency
Rock Riot

Rock Riot

Max level 8

Fires projectiles from a fixed location.

Best with: Area, Duration.

Gemma TorporGemma Torporwith Stone Mask
Numbers
Level-up bonuses
  1. Cooldown -0.50s, Area +20%
  2. Might +100%, Duration +25000%
  3. Might +100%, Area +20%
  4. Cooldown -0.50s, Area +10%
  5. Might +100%, Duration +25000%
  6. Might +100%, Area +30%
  7. Amount +3
Castlevania
Saber Machine Gun

Saber Machine Gun

Max level 6

Fires in the faced direction. Can glimmer the "Shockwave" tech.

Best with: Speed, Duration.

Hecaton Machine GunHecaton Machine Gun
Numbers
Level-up bonuses
  1. Amount +1, Cooldown +0.50s
  2. Duration +1200%
  3. Might +5%
  4. Duration +1200%
  5. Amount +1, Cooldown +0.50s
Emeralds
Sanguine Star

Sanguine Star

Max level 8

Strikes at the nearest enemies. Can glimmer the "Blood Rage" tech: damage x2, area x2.

Ignores: Speed, Duration.

Blood ChaliceBlood Chalicewith Stone Mask
Numbers
Level-up bonuses
  1. Amount +1
  2. Might +40%
  3. Amount +1
  4. Cooldown -1.00s
  5. Amount +1
  6. Might +40%
  7. Amount +1
Emeralds
Science Rocks

Science Rocks

Max level 8

Generates zones that explode when touched by a player. Amount affects the number of explosion clusters.

Ignores: Speed.

Rocket ScienceRocket Science
Numbers
Level-up bonuses
  1. Amount +1, Area +30%
  2. Amount +1
  3. Amount +1, Area +30%
  4. Amount +1
  5. Amount +1, Area +30%
  6. Amount +1
  7. Amount +1, Might +50%
Emergency
Shadow Servant

Shadow Servant

Max level 8

Has a chance to slow enemies down.

Best with: Luck.

OphionOphionwith Skull O'Maniac
Numbers
Level-up bonuses
  1. Amount +1
  2. Might +100%
  3. Might +100%
  4. Area +50%
  5. Amount +1
  6. Might +100%
  7. Might +100%
Foscari
Shaft Orb

Shaft Orb

Max level 1
Numbers
Castlevania
Sharp Tongue

Sharp Tongue

Max level 8

Strikes enemies in front of you. Damage multiplied by Recovery.

ImpostongueImpostongue
Numbers
Level-up bonuses
  1. Amount +1, Area +20%
  2. Might +100%
  3. Amount +1, Area +20%
  4. Might +100%
  5. Amount +1, Area +20%
  6. Might +100%
  7. Area +20%
Emergency
Short Gun

Short Gun

Max level 8

Fires bursts of decaying projectiles horizontally.

Best with: Amount, Area.

Prototype BPrototype Bwith Bracer
Numbers
Level-up bonuses
  1. Amount +2
  2. Might +100%
  3. Pierce +1
  4. Amount +2
  5. Might +100%
  6. Pierce +1
  7. Might +200%
Op. Guns
Shuriken

Shuriken

Max level 8

Fires projectiles in the faced direction.

Yagyu ShurikenYagyu Shurikenwith Empty Tome
Numbers
Level-up bonuses
  1. Amount +1
  2. Pierce +1
  3. Amount +1, Might +50%
  4. Pierce +1
  5. Amount +1
  6. Pierce +1, Might +50%
  7. Amount +2
Castlevania
Silver Revolver

Silver Revolver

Max level 8

Fires a powerful projectile, six times.

Jewel GunJewel Gunwith Karoma's Mana
Numbers
Level-up bonuses
  1. Cooldown -0.50s
  2. Might +200%
  3. Amount +2
  4. Cooldown -0.50s
  5. Might +200%
  6. Amount +2
  7. Might +200%
Castlevania
Silver Wind

Silver Wind

Max level 8

Defeated enemies might drop hearts.

Festive WindsFestive Windswith Pummarola
Numbers
Level-up bonuses
  1. Amount +2
  2. Might +50%, Projectile Speed +10%
  3. Might +50%, Duration +25000%
  4. Amount +2
  5. Might +50%, Projectile Speed +10%
  6. Might +50%, Duration +25000%
  7. Amount +2
Moonspell
Sinestro Custos

Sinestro Custos

Max level 6

Summons Cerberus' icy head in faced direction.

Ignores: Speed, Duration.

Trinum CustodemTrinum Custodem
Numbers
Level-up bonuses
  1. Area +10%
  2. Might +200%
  3. Amount +1
  4. Area +10%, Might +200%
  5. Amount +1, Area +20%
Castlevania
Sonic Bloom

Sonic Bloom

Max level 8

Fires growing projectiles in the faced direction.

Attack weak points for massive damage?

Wave BeamWave Beamwith Armor
Numbers
Level-up bonuses
  1. Pierce +1, Area +50%
  2. Amount +1, Duration +40000%
  3. Might +50%, Area +50%
  4. Pierce +1, Cooldown -0.50s
  5. Amount +1, Duration +40000%
  6. Might +50%, Area +50%
  7. Duration +40000%, Cooldown -0.50s
Op. Guns
Sonic Dash

Sonic Dash

Max level 8

Increases Move Speed by 10% per level and damages nearby enemies. Area and Speed increase damage.

Ignores: Amount.

Rapidus FioRapidus Fiowith Wings
Numbers
Level-up bonuses
  1. Cooldown -0.50s
  2. Cooldown -0.50s
  3. Might +25%, Duration +50000%
  4. Cooldown -0.50s
  5. Cooldown -0.50s
  6. Might +25%, Duration +50000%
  7. Duration +50000%
Castlevania
Sonic Whip

Sonic Whip

Max level 8

Chance to instant kill based on curse.

Crissaegrim TipCrissaegrim Tipwith Skull O'Maniac
Numbers
Level-up bonuses
  1. Might +50%
  2. Amount +1
  3. Area +30%
  4. Might +50%
  5. Amount +1
  6. Area +30%
  7. Might +50%
Castlevania
Soul Steal

Soul Steal

Max level 8

Damages all enemies in sight and attempts to turn them into hearts.

Best with: Cooldown, Luck.

Power of LirePower of Lire
Numbers
Level-up bonuses
  1. Chance +0.25
  2. Cooldown -20.00s
  3. Cooldown -20.00s
  4. Chance +0.25
  5. Might +240%
  6. Might +300%, Cooldown -20.00s
  7. Chance +0.25
Castlevania
Soul Steal

Soul Steal

Max level 1

Damages all enemies in sight and attempts to turn them into hearts.

Best with: Cooldown, Luck.

Numbers
Castlevania
Spectral Sword

Spectral Sword

Max level 1

Allows you to choose from a selection of magic weapons.

Numbers
Castlevania
SpellStream

SpellStream

Max level 6

Generates an expanding damaging zone. Damage multiplied by Area.

Ignores: Amount.

SpellStromSpellStrom
Numbers
Level-up bonuses
  1. Might +50%, Area +20%
  2. Duration +50000%, Area +40%
  3. Might +50%, Projectile Speed +25%
  4. Duration +50000%, Area +40%
  5. Might +50%, Projectile Speed +25%
Foscari
SpellStrike

SpellStrike

Max level 6

Strikes at the nearest enemy. Damage further multiplied by Might.

Ignores: Area, Duration.

SpellStromSpellStrom
Numbers
Level-up bonuses
  1. Cooldown -0.30s
  2. Might +400%
  3. Cooldown -0.30s
  4. Might +400%
  5. Cooldown -0.30s
Foscari
SpellString

SpellString

Max level 6

Strikes at nearby enemies. Damage multiplied by Speed.

Ignores: Area, Duration.

SpellStromSpellStrom
Numbers
Level-up bonuses
  1. Amount +1
  2. Amount +1, Might +10%
  3. Amount +1
  4. Amount +1, Might +10%
  5. Amount +1
Foscari
Spirit Rings

Spirit Rings

Max level 8

Triggers additional techs when Area, Speed, Duration, and/or Growth bonuses are at or above 155%.

Rings of CalamityRings of Calamity
Numbers
Level-up bonuses
  1. Amount +1
  2. Duration +25000%
  3. Might +50%
  4. Amount +1
  5. Duration +25000%
  6. Might +50%
  7. Amount +1
Emeralds
Spirit Tornado

Spirit Tornado

Max level 1

Summons spirits that will occasionally pick up XP gems for you.

Numbers
Castlevania
Splashers

Splashers

Max level 8

Duration affects damage. Can glimmer the "Dual Whirlwind" tech.

Best with: Duration.

Pursuant BladesPursuant Bladeswith Spellbinder
Numbers
Level-up bonuses
  1. Area +25%
  2. Cooldown -0.25s, Duration +50000%
  3. Might +100%, Area +25%
  4. Cooldown -0.25s, Duration +50000%
  5. Might +100%, Area +25%
  6. Cooldown -0.25s, Duration +50000%
  7. Cooldown -0.25s, Duration +50000%
Emeralds
Spread Shot

Spread Shot

Max level 8

Fires in a wide spread in the faced direction.

Ignores: Duration.

Prototype CPrototype Cwith Empty Tome
Numbers
Level-up bonuses
  1. Amount +2
  2. Amount +2, Projectile Speed +50%
  3. Might +100%, Cooldown -0.20s
  4. Amount +2, Projectile Speed +50%
  5. Might +100%, Cooldown -0.20s
  6. Amount +2, Projectile Speed +50%
  7. Might +50%, Cooldown -0.20s
Op. Guns
Star Flail

Star Flail

Max level 8

Fires lingering projectiles. Damage multiplied by Recovery.

Best with: Amount, Recovery.

Moon RodMoon Rodwith Pummarola
Numbers
Level-up bonuses
  1. Amount +1
  2. Projectile Speed +30%, Cooldown -0.50s
  3. Area +10%, Duration +50000%
  4. Amount +1
  5. Projectile Speed +30%, Cooldown -0.50s
  6. Area +10%, Duration +50000%
  7. Might +100%
Castlevania
Summon Night

Summon Night

Max level 8

Generates damaging zones above the character.

Ignores: speed.

Echo NightEcho Nightwith Duplicator
Numbers
Level-up bonuses
  1. Amount +1
  2. Duration +25000%
  3. Might +50%
  4. Amount +1
  5. Duration +25000%
  6. Might +50%
  7. Amount +1
Moonspell
Summon Spirit

Summon Spirit

Max level 8

Fires a homing projectile.

Ignores: Duration.

Spirit of LightSpirit of Light
Numbers
Level-up bonuses
  1. Pierce +1
  2. Cooldown -0.20s
  3. Pierce +1
  4. Might +100%
  5. Pierce +1
  6. Pierce +1
  7. Might +100%
Castlevania
Summon Spirit Tornado

Summon Spirit Tornado

Max level 8

Summons spirits that will occasionally pick up XP gems for you.

Venus CrescentVenus Crescent
Numbers
Level-up bonuses
  1. Might +50%
  2. Duration +50000%
  3. Projectile Speed +50%
  4. Might +50%, Amount +1
  5. Duration +50000%
  6. Projectile Speed +50%
  7. Amount +1, Might +100%
Castlevania
Super Missile

Super Missile

Max level 6

Fires exploding projectiles. Can glimmer the "Ballistic Missiles" tech.

Ignores: Duration.

Hydra CannonHydra Cannon
Numbers
Level-up bonuses
  1. Might +50%
  2. Pierce +1
  3. Projectile Speed +10%
  4. Might +50%
  5. Cooldown -0.25s
Emeralds
Svarog Statue

Svarog Statue

Max level 8

Generates damaging zones when moving.

Ignores: Speed.

Darkness IllusionDarkness Illusion
Numbers
Level-up bonuses
  1. Area +30%
  2. Cooldown -1.00s
  3. Duration +50000%
  4. Area +30%
  5. Cooldown -1.00s
  6. Duration +50000%
  7. Might +50%
Castlevania
Sword Brothers

Sword Brothers

Max level 8

Grants a brief moment of Invulnerability and generates a damaging wave.

Ignores: Speed, Duration.

Vjaya SistersVjaya Sisters
Numbers
Level-up bonuses
  1. Might +100%
  2. Cooldown -2.00s
  3. Might +100%
  4. Cooldown -2.00s
  5. Might +100%
  6. Cooldown -2.00s
  7. Might +300%
Castlevania
Town Sword

Town Sword

Max level 6

Strikes in the faced direction. Can glimmer the "Swallow Slice" tech.

Ignores: Speed, Duration.

LordstarLordstar
Numbers
Level-up bonuses
  1. Amount +1
  2. Might +30%
  3. Area +20%
  4. Might +30%
  5. Amount +1
Emeralds
Trident

Trident

Max level 8

Strikes at fixed locations.

Gungnir-SourisGungnir-Souriswith Duplicator
Numbers
Level-up bonuses
  1. Amount +1
  2. Area +20%
  3. Might +100%, Cooldown -0.20s
  4. Amount +1
  5. Area +20%
  6. Might +100%, Cooldown -0.20s
  7. Might +100%, Amount +1
Castlevania
Troll Bomb

Troll Bomb

Max level 8

This one doesn't bounce.

Best with: Cooldown, Amount.

Carnage HeartCarnage Heart
Numbers
Level-up bonuses
  1. Cooldown -10.00s
  2. Cooldown -10.00s
  3. Cooldown -10.00s
  4. Cooldown -10.00s
  5. Cooldown -10.00s
  6. Cooldown -10.00s
  7. Might +70000%
Castlevania
Twin Dragon

Twin Dragon

Max level 8

Attacks horizontally. Can glimmer the "Gravedigger" tech.

Ignores: Speed, Duration.

GekkabijinGekkabijinwith Karoma's Mana
Numbers
Level-up bonuses
  1. Amount +1
  2. Cooldown -0.50s
  3. Amount +1
  4. Area +10%, Might +50%
  5. Cooldown -0.50s
  6. Might +50%
  7. Might +50%
Emeralds
Tyrfing

Tyrfing

Max level 8

Has boomerang effect, can deal critical damage.

Rune SwordRune Swordwith Spinach
Numbers
Level-up bonuses
  1. Projectile Speed +25%, Area +20%
  2. Amount +1, Might +50%
  3. Cooldown -0.50s
  4. Projectile Speed +25%, Area +20%
  5. Amount +1, Might +50%
  6. Cooldown -0.50s, Amount +1
  7. Amount +1
Castlevania
Umbra

Umbra

Max level 6

Fires spinning projectiles made of darkness.

Best with: Duration.

Vol UmbraVol Umbrawith Attractorb
Numbers
Level-up bonuses
  1. Might +20%
  2. Area +20%
  3. Projectile Speed +20%
  4. Duration +40000%
  5. Amount +1
Castlevania
Valmanway

Valmanway

Max level 8

Fires faster when moving.

Ignores: speed, duration.

Million CutMillion Cut
Numbers
Level-up bonuses
  1. Might +25%, Area +10%
  2. Amount +1
  3. Might +25%, Area +10%
  4. Amount +1
  5. Might +25%, Area +10%
  6. Amount +1
  7. Might +25%, Amount +1
Castlevania
Valmanway

Valmanway

Max level 1

Fires faster when moving.

Ignores: speed, duration.

Numbers
Castlevania
Vanitas Whip

Vanitas Whip

Max level 8

Strikes at the nearest enemy and generates a perpendicular damaging zone. Zone damage affected by MaxHealth.

Ignores: Speed, Duration.

Aurablaster TipAurablaster Tipwith Hollow Heart
Numbers
Level-up bonuses
  1. Area +20%
  2. Cooldown -0.50s
  3. Might +100%
  4. Amount +2, Area +20%
  5. Cooldown -0.50s
  6. Might +100%, Area +20%
  7. Amount +2
Castlevania
Vibhuti Whip

Vibhuti Whip

Max level 8

Strikes at the nearest enemy and generates a cluster of explosions.

Ignores: Duration.

Daybreaker TipDaybreaker Tipwith Candelabrador
Numbers
Level-up bonuses
  1. Might +100%
  2. Amount +1
  3. Might +100%
  4. Amount +1
  5. Might +100%
  6. Amount +1
  7. Might +100%
Castlevania
Wind Whip

Wind Whip

Max level 8

Damage affected by Growth.

Good Duration and Curse scaling.

Spirit Tornado TipSpirit Tornado Tipwith Crown
Numbers
Level-up bonuses
  1. Amount +1
  2. Might +50%
  3. Area +20%
  4. Might +50%
  5. Area +20%
  6. Might +50%
  7. Cooldown -0.20s
Castlevania
Wine Glass

Wine Glass

Max level 8

Throws an exploding projectile.

Ignores: Duration.

Meal TicketMeal Ticketwith Tirajisú
Numbers
Level-up bonuses
  1. Amount +1
  2. Projectile Speed +30%
  3. Might +20%, Area +20%
  4. Amount +1
  5. Projectile Speed +30%
  6. Might +20%, Area +20%
  7. Amount +1
Castlevania