Anima of Mortaccio
EvolutionEvolved Bone. Projectiles accelerate when bouncing.
Requires: Tetraforce.
Evolved Bone. Projectiles accelerate when bouncing.
Requires: Tetraforce.
Evolved Flames of Misspell. The more enemies are defeated, the stronger it grows.
Requires Max: Torrona's Box.
Fires three projectiles at a random enemy.
Evolved Whip. Can deal critical damage and absorb HP.
Requires: Hollow Heart
Evolved Carréllo. Duration, Speed, and Area affect damage instead.
Requires: Tetraforce.
Evolved Glass Fandango. Might deal critical damage and freeze enemies. Turns Orologions into Starry Heavens.
Requires Max: MoveSpeed.
Evolved Laurel. Caps incoming Damage at 10. Retaliates when losing charges.
Requires: Metaglio Left, Metaglio Right.
Evolved Axe. Passes through enemies.
Requires: Candelabrador.
Evolved Gaze of Gaea. Damage is increased while invulnerable. Retaliates.
Requires: Parm Aegis.
Union of Vento Sacro and Bloody Tear. Critical hits might generate explosions.
Evolved Pentagram. Generates extra gems and gathers all of them.
Requires: Crown.
Evolved Ammo Appalate. Fire unorthodox projectiles at enemies in sight.
Requires: Bracers.
Evolved Cross. Can deal critical damage.
Requires: Clover.
Evolved Fire Wand. Passes through enemies.
Requires: Spinach.
Evolved Magic Wand. Fires with no delay.
Requires: Empty Tome.
Evolved Clock Lancet. Halves enemies' health.
Requires: Gold Ring, Silver Ring.
Evolved Magi-Stone. Damage increases when Player Level is above 80. Amount increases with visible enemies.
Requires Max: Karoma's Mana.
Evolved Santa Water. Damaging zones follow you and grow when they move.
Requires: Attractorb.
Evolved Song of Mana. Might slow enemies down.
Requires: Skull O'Maniac
Evolved Pako Battiliar. Damage and Amount affected by Max Health.
Requires Max: Hollow Heart.
Evolved Runetracer. Explodes when bouncing and in retaliation.
Requires: Armor
Union of Phiera Der Tuphello and Eight The Sparrow. Scales with Revivals.
Requires: Tiragisú.
Evolved Phas3r. Multiplies number of projectiles by up to 5, depending on Luck.
Requires Max: Empty Tome.
Evolved Celestial Dusting. Projectiles generate a chain explosion at fixed intervals.
Requires: Tetraforce.
Evolved Santa Javelin. Critical damage affected by Luck. Turns Rosaries into Weird Souls Purifiers.
Requires Max: Clover.
Gift of Victory Sword. The more enemies are defeated, the stronger it grows.
Requires Max: Victory Sword, Torrona's Box.
Evolved Garlic. Steals hearts. Power increases when recovering HP.
Requires: Pummarola.
Evolved Unearthly Bolt. Always deals critical hits.
Requires Max: Tirajisu.
Gift of Candybox. Allows to choose among a selection of advanced weapons.
Requires: Candybox.
Evolved Knife. Fires with no delay.
Requires: Bracer.
Evolved Lightning Ring. Projectiles strike twice.
Requires: Duplicator.
Fires three projectiles at a random enemy.
Evolved King Bible. Never ends.
Requires: Spellbinder.
Evolved Shadow Pinion. Bigger, longer, faster, stronger.
Requires: Wings.
Union of Ebony Wings and Peachone.
Evolved Gatti Amari. Might turn anything into gold.
Requires: Stone Mask.
Evolved Cherry Bomb. Generates extra explosions that can deal critical Luck-based damage.
Requires: Tetraforce.
Evolved Optical Shot. Damage is affected by the amount of defeated enemies.
Requires Max: Karoma's Mana.
Evolved Alucart Sworb. Apparitions of the sword's true bearer seek out enemies.
Union of Grand Cross and Heaven Sword. Central beam pulses when crosses pass through it.
Evolved Diver Mines. Creates damaging zones that attract enemies.
Evolved Diver Mines.
Evolved Vanitas Whip. Every 7th activation generates an explosion.
Requires: Hollow Heart.
Evolved Blade Crossbow. Calls forth divine intervention with a Luck-based frequency.
Requires
Evolved Metal Claw. Pummels the most powerful enemies in sight.
Evolved Metal Claw.
Evolved Sanguine Star. Can glimmer the "Scarlet Harbinger" tech: damage affected by Greed, might steal hearts.
Requires: Stone Mask, "Blood Rage" tech.
Evolved Mille Bolle Blu. Projectiles can hit the same target more than once.
Requires Max: Spellbinder
Evolved Curved Knife. Projectiles bounce forever until Duration expires.
Requires: Bracer.
Union of Troll Bomb and NO FUTURE. This one does in fact bounce.
Evolved Gros Michel. Always crits. Always explodes. Other weapons crit more often.
Requires Max: Outer Saboteur
Evolved Pocket Knife. Globally increases Might, Armor and Crit Damage for each enemy in sight.
Requires Max: Torrona's Box.
Evolved Clear Debris. Amount creates cluster explosions.
Requires Max: Shrunk Guardian.
Union of Endo Gears, Peri Pendulum, Myo Lift, and Epi Heads.
Evolved Ice Fang. Also triggers a freezing wind.
Requires Max: Spellbinder.
Evolved Sonic Whip. Every 5th activation also triggers a blast of damaging waves.
Requires: Skull O'Maniac.
Evolved Platinum Whip. Every 7th activation also fires special projectiles.
Requires: Clover.
Evolved Lucky Swipe. Attacks in up to four directions.
Requires Max: Shrunk Engineer.
Union of Anura and Soul Eater. May actually eat enemies.
Evolved Iron Shield. Critical hits retaliate with spinning swords.
Requires: Parm Aegis.
Union of Svarog Statue and Valkyrie Turner. Crimson clones dance with you in the flames.
Evolved Lordstar. Can glimmer the "Life Sprinkler" tech.
Requires: "Airwave" tech.
Evolved Vibhuti Whip. Critical hits maximise amount of projectiles.
Requires: Candelabrador.
Union of Arrow of Goth and Mannajja. Alamaric Snipers rain down arrows, even more so on critical hit.
Evolved Hecaton Machine Gun. Can Glimmer the "Sunlight Shower" tech.
Requires: "Bombarding Fire" tech.
Evolved Fleuret. Can glimmer the "Shocking Rush" tech.
Requires: "Crystalline Carve" tech.
Evolved Summon Night. Also generates damaging zones below the character.
Requires Max: Duplicator.
Evolved Emerald Rapture. Teleports any enemy on its path and they always drop their best XP gems.
Requires: Crown.
Evolved Report! Occasionally destroys all of one type of enemy.
Requires Max: Shrunk Crewmate.
Evolved Dress Sword. Allows to glimmer the "Mega Thrust" tech.
Requires: "Shocking Rush" tech.
Evolved Bullova. Can glimmer the "Reverse Delta" tech.
Requires: Skull O'Maniac, "Hell's Fury" tech.
Evolved Glaive. Can glimmer the "Stardust" tech.
Requires: "Divine Lancer" tech.
Evolved Silver Wind. Weakens enemies defenses.
Requires Max: Pummarola.
Evolved Fire Arm. Fires again when destroying a light source or destructible item.
Evolved Fire Arm.
Evolved Zweihander. Can glimmer the "Vandalize" tech.
Requires: "Absetzen" tech.
Evolved Twin Dragon. Can glimmer the "Scattered Petals" tech.
Requires: Karoma's Mana, "Gravedigger" tech.
Evolved Rock Riot. Also triggers a rain of crystals that can turn enemies into valuable jewels.
Requires Max: Stone Mask.
Evolved Pressure Point. Can glimmer the "Guanyin" tech.
Requires: "Shenlong Firefist" tech.
Evolved Four Seasons. Generates an additional explosion.
Requires Max: Candelabrador.
Evolved Trident. Critical hits also fire a damaging beam.
Requires Max: Duplicator.
Evolved Saber Machine Gun. Can glimmer the "Bombarding Fire" tech.
Requires: "Shockwave" tech.
Evolved Super Missile. Can glimmer the "Artificial Hailstorm" tech.
Requires: "Ballistic Missiles" tech.
Union of Hydro Storm and La Borra. It never rains but it pours.
Evolved Dragon Water Whip. Every 13th activation generates damaging waves based on Projectile Speed and Duration.
Requires: Attractorb.
Evolved Hydra Cannon. Can glimmer the "Cosmic Rave" tech.
Requires: "Artificial Hailstorm" tech.
Evolved Sharp Tongue. Deals high damage to the strongest enemy and anything in its path.
Requires Max: Shrunk Impostor.
Evolved Mirage Robe. Projectiles move and confuse enemies.
Requires Max: Magnet.
Evolved Khukuri. Critical hits may give temporary invulnerability. Can glimmer the "Kaleidoscope" tech.
Requires: Parm Aegis, "Moonfall Slash" tech.
Evolved Silver Revolver. Critical hits instantly kill enemies and turn them into jewels.
Requires: Karoma's Mana.
Union of Aura Blast and Hellfire. Calls forth a massive volcanic eruption.
Evolved Keremet Bubbles. Also triggers a slimy swarm that chases enemies down.
Requires Max: Armor.
Union of Kaiser Knuckle and Tri-Bracelet. Launches a barrage of stony fists.
Union of Dark Rift and Death Spiral. Death becomes you.
Evolved Eskizzibur. Generates additional projectiles that deal retaliatory damage.
Requires Max: Armor
Evolved Feather Spear. Can glimmer the "Triumvirate" tech: damage x3.
Requires: "Stardust" tech.
Evolved Javelin. Projectiles reappear after leaving the screen.
Requires: Spellbinder.
Evolved Town Sword. Can glimmer the "Airwave" tech: damage x5.
Requires: "Swallow Slice" tech.
Evolved Prismatic Missile. Increases the value of gems and coins on the ground.
Requires Max: Crown.
Evolved Wine Glass. Soulful food deals Revival-based damage to unrefined palates.
Requires Max: Tirajisú.
Attacks nearby enemies. Speed affects Cooldown and damage.
Union of Valmanway and Thousand Edge. Slashes endlessly. Grows bigger with continuous movement.
Evolved Flash Arrow. Fires additional projectiles based on Amount and when picking up gold coins.
Requires Max: Bracer.
Evolved Star Flail. Projectiles are shot in the faced direction.
Requires Max: Pummarola.
Evolved Jet Black Whip. Every 8th activation also triggers damaging zones.
Requires: Stone Mask.
Evolved Homing Miss. Projectiles split into smaller ones when they hit.
Evolved Homing Missile.
Evolved Night Sword. Enables critical hits and combo finisher. Drains Health.
Requires Max: Stone Mask.
Evolved Infernolatro. Adds a second zone. Zone effects multiply when combined.
Requires Max: Outer Saboteur
Evolved Celestial Booster. Reveals secret planets. Planets occasionally turn negative.
Requires Max: Outer Saboteur
Evolved Hex. Also triggers a negative energy zone that doubles Curse when stepped into.
Requires Max: Skull O'Maniac.
Union of Icebrand and Unholy Vespers. Hell truly has frozen over.
Evolved Globus. Fires a piercing energy beam in the faced direction.
Requires Max: Empty Tome.
Evolved Shadow Servant. Has a chance to instantly kill enemies.
Requires Max: Skull'O Maniac.
Evolved Lifesign Scan. Periodically grants a random stat boost for the rest of the run.
Requires Max: Shrunk Ghost.
Evolved Eagle Gun. Can glimmer the "Bounding Shot" tech.
Requires: Spinach, "Falconfire" tech.
Evolved Gale Force. Also triggers a spinning tornado.
Requires Max: Bracer.
Union of Soul Steal and Vicious Hunger. Devours enemies with insatiable greed.
Union of Dominus Anger, Dominus Hatred, and Dominus Agony. Deals critical damage to anything in sight. Drains health.
Evolved Punch. Can glimmer the "Shenlong Firefist" tech.
Requires: "Raksha" tech.
Evolved C-U-Laser. Lasers split into multiple beams when they hit.
Evolved C-U-Laser.
Evolved Long Gun. Calls forth 2 drones for support fire.
Each Amount will decrease cooldown by 16 milliseconds
Evolved Short Gun. Calls forth 2 drones for support fire.
Tips
Evolved Spread Shot. Calls forth 2 drones for support fire.
Requires: Weapon Power-Up, Empty Tome.
Evolved Splashers. Can glimmer the "Dual Torrent" tech.
Requires: Spellbinder, "Dual Whirlwind" tech.
Evolved Sonic Dash. Also triggers a single shield charge.
Requires: .
Evolved Spirit Rings. Also triggers the "Chaos Disaster" tech.
Requires Max: any 5 passives.
Evolved Science Rocks. Triggers a finisher when the right conditions are met.
Requires Max: Shrunk Scientist.
Evolved Fibonacci Spritz. Has a 55% chance to fire 1, 2, 3 or 5 other weapons.
Requires Max: Outer Saboteur
Evolved Tyrfing. Critical damage also affected by Area, Speed, and Duration.
Requires: Spinach.
Evolved Guardian's Targe. Overhealing also triggers a period of invulnerability.
Requires: Pummarola.
Evolved Raging Fire. Also summons a snake of fire.
Requires Max: Spinach
Evolved Refectio. At fixed intervals, also fully heals characters and purifies all enemies in sight.
Requires Max: Clover.
Union of SpellString, SpellStream, and SpellStrike. Grows stronger after every singularity.
Union of Summon Spirit and Holy Wand. Fires homing spirits from a portal of light.
Evolved Wind Whip. Every 7th activation summons a spirit that violently collects XP gems for you.
Requires: Crown.
Evolved Mace. Has a catastrophically high critical damage multiplier.
Requires Max: Hollow Heart.
Evolved Discus. Travels along walls. Deals critical damage if the user is invulnerable.
Requires Max: Parm Aegis.
Evolved Fulgur. Also triggers ball lightnings.
Requires Max: Duplicator.
Evolved Hand Grenade. Explosions propagate.
Requires Max: Candelabrador.
Evolved Alucard Spear. Every 7th activation triggers a special attack based on Speed.
Requires: Wings.
Evolved Prism Lass. May freeze, slow down, or DeFang enemies.
Evolved Prism Cutlass.
Evolved Kick. Glimmers "Triple Dragon": damage affected by overheal total.
Requires: Pummarola, "Thunder Kick" tech.
Union of Dextro Custos, Sinistro Custos, and Centralis Custos.
Evolved Just Vent. Sucks in enemies.
Requires Max: Shrunk Shapeshifter.
Evolved Alchemy Whip. Every 3rd activation fires additional projectiles. Intense sunlight incinerates boss enemies.
Requires: Tirajisú.
Union of Summon Spirit Tornado and Gorgeous Moon. Love, Beauty and Light.
Union of Sword Brothers and Thunder Loop. Lightning triggers sword explosions with brief Invulnerability.
Attacks nearby enemies. Speed affects damage.
Evolved Luminatio. Damage, Speed, Area, and Duration affected by Growth.
Requires Max: Crown.
Evolved Umbra. Damage, Speed, Area, and Duration affected by Magnet.
Requires Max: Attractorb.
Evolved Sonic Bloom. Charges up a more powerful auto-aimed blast when standing still.
Evolved Sonic Bloom.
Evolved Iron Ball. Fires a very heavy projectile.
Requires: Armor.
Evolved Shuriken. Fires with no delay.
Requires: Empty Tome.
Evolved Flamberge. Can glimmer the "Absetzen" tech.
Requires: "Bull Crush" tech.